
For most of her childhood and teen years, Lois Lane has been an Army brat, moving around with her father, General Sam Lane. However, now they seem to have settled permanently in Metropolis, where Lois in her new high school may finally make a friend. However, what she finds instead is a mystery, involving a group called the Warheads and the high-tech video game they play, seemingly messing with her mind. Together with her online friend, SmallvilleGuy, Lois investigates the mystery.
year:
call number/section: 1000
subjects: superman, (fictitious character), fiction, superheroes, fiction, video gamers, virtual reality, investigative reporting, high schools, superman (fictional character), school stories, video games, reporters and reporting, schools, mystery and detective stories, mystery fiction, detective and mystery fiction, electronic books
Editions

Bond, Gwenda
For most of her childhood and teen years, Lois Lane has been an Army brat, moving around with her father, General Sam Lane. However, now they seem to have settled permanently in Metropolis, where Lois in her new high school may finally make a friend. However, what she finds instead is a mystery, involving a group called the Warheads and the high-tech video game they play, seemingly messing with her mind. Together with her online friend, SmallvilleGuy, Lois investigates the mystery.
Schools: 1
Bond, Gwenda
For most of her childhood and teen years, Lois Lane has been an Army brat, moving around with her father, General Sam Lane. However, now they seem to have settled permanently in Metropolis, where Lois in her new high school may finally make a friend. However, what she finds instead is a mystery, involving a group called the Warheads and the high-tech video game they play, seemingly messing with her mind. Together with her online friend, SmallvilleGuy, Lois investigates the mystery.
Schools: 1