
When a baseball game is stopped because of a lost ball, Cam uses her photographic memory to find the ball.
year: 1999, 2001
call number/section: 1000, 920
subjects: balls (sporting goods), fiction, baseball, lost and found possessions, juvenile fiction, lost articles, jansen, cam (fictitious character)
Editions

Adler, David A
Viking (1999)
When a baseball game is stopped because of a lost ball, Cam uses her photographic memory to find the ball.
Schools: 26

Adler, David A
Puffin (2001)
When a baseball game is stopped because of a lost ball, Cam uses her photographic memory to find the ball.
Schools: 34