
For Milo, everything's a bore. When a tollbooth mysteriously appears in his room, he drives through only because he's got nothing better to do. But on the other side, things seem different. Milo visits the island of Conclusions, learns about time from a ticking watchhdog named Tock, and even embarks on a quest to rescue Rhyme and Reason.
year: 1996, 2001, 2003, 2011, 1983, 1988, 2008, 1993, 1989, 1961, 1972, 1964, 1967
call number/section: 1000, 920, 6
subjects: fantasy, boredom, fiction, fantasy fiction, adventure fiction, adventure and adventurers, adventure stories, juvenile fiction, imagination, fairy tales, numerals, large type books, large print books
Editions

Juster, Norton
Random House (1996)
A journey through a land where Milo learns the importance of words and numbers provides a cure for his boredom.
Schools: 44

Juster, Norton
Dell Yearling (2001)
Milo finds a cure for his boredom and discovers the importance of words and numbers on a journey through a fantastical land.
Schools: 37

Juster, Norton
Scholastic (2003)
A journey through a land where Milo learns the importance of words and numbers provides a cure for his boredom.
Schools: 7

Juster, Norton
Knopf (2011)
Milo, a young boy with little interest in anything, takes a trip through the Phantom Tollbooth to the Lands Beyond where he meets an enchanting cast of characters that teaches him the importance of words, numbers, ideas, creativity, and enthusiasm for life.
Schools: 1

Juster, Norton
Harper Audio (1983)
Schools: 0

Juster, Norton
Knopf (1988)
Milo travels into The Lands Beyond when he drives his small electric car through a miniature tollbooth gate.
Schools: 0

Juster, Norton
Harper Audio (2008)
Milo enters a strange land where he learns the importance of words and numbers, which in turn provides a cure for his boredom.
Schools: 1
Juster, Norton
Recorded Books, Inc. (1993)
Schools: 0

Juster, Norton
Milo enters a strange land where he learns the importance of words and numbers, which in turn provides a cure for his boredom.
Schools: 35
Juster, Norton
Bullseye (1989)
A journey through a land where Milo learns the importance of words and numbers provides a cure for his boredom.
Schools: 0

Juster, Norton
Harcourt Brace & Co. (1989)
Ten-year-old Milo travels through a magical tollbooth and embarks on a journey to the Kingdom of Wisdom, where he and a "watch" dog named Tock try to end the feud between numbers and words.
Schools: 2
Juster, Norton
Random House (1961)
A journey through a land where Milo learns the importance of words and numbers provides a cure for his boredom.
Schools: 0
Juster, Norton
Random House (1972)
Schools: 0
Juster, Norton
Epstein & Carroll; distributed by Random House (1961)
A journey through a land where Milo learns the importance of words and numbers provides a cure for his boredom.
Schools: 0
Juster, Norton
Epstein & Carroll; distributed by Random House (1961)
A journey through a land where Milo learns the importance of words and numbers provides a cure for his boredom.
Schools: 0
Norton Juster
Yearling Books (1961)
For Milo, everything's a bore. When a tollbooth mysteriously appears in his room, he drives through only because he's got nothing better to do. But on the other side, things seem different. Milo visits the island of Conclusions, learns about time from a ticking watchhdog named Tock, and even embarks on a quest to rescue Rhyme and Reason.
Schools: 0
Juster, Norton
Epstein & Carroll; distributed by Random House (1961)
A journey through a land where Milo learns the importance of words and numbers provides a cure for his boredom.
Schools: 0
Juster, Norton
Knopf (1964)
A journey through a land where Milo learns the importance of words and numbers provides a cure for his boredom.
Schools: 0
Juster, Norton
Epstein & Carroll; distributed by Random House (1961)
A journey through a land where Milo learns the importance of words and numbers provides a cure for his boredom.
Schools: 0
Juster, Norton
Schools: 0
Juster, Norton
Random House (1967)
Schools: 0
Juster, Norton
Epstein & Carroll; distributed by Random House (1961)
A journey through a land where Milo learns the importance of words and numbers provides a cure for his boredom.
Schools: 0
Juster, Norton
Epstein & Carroll; distributed by Random House (1961)
A journey through a land where Milo learns the importance of words and numbers provides a cure for his boredom.
Schools: 0
Juster, Norton
Scholastic, Inc. (1961)
Schools: 0
Juster, Norton
Random House (1972)
Milo drives his small electric car through the tollbooth gate to the Lands Beyond and meets some of the craziest creatures ever.
Schools: 0
Juster, Norton
Epstein & Carroll; distributed by Random House (1961)
A journey through a land where Milo learns the importance of words and numbers provides a cure for his boredom.
Schools: 0
Juster, Norton
Scholastic (1961)
Schools: 0
Juster, Norton
Recorded Books (1993)
A journey through a land where Milo learns the importance of words and numbers and provides a cure for his boredom.
Schools: 0
Juster, Norton
Schools: 0
Norton Juster
Milo travels through a magical tollbooth and begins a journey to the Kingdom of Wisdom, where he and a 'watch' dog named Tock try to end the feud between numbers and words. SUBJECTS: Fantasy, Fantasy Fiction, Fiction, Fairy Tales, Dogs, Humor, Numerals.
Schools: 0
Juster, Norman
Schools: 0
Juster, Norton
A journey through a land where Milo learns the importance of words and numbers and finds a cure for his boredom.
Schools: 1
Juster, Norton
Random House (1961)
A journey through a land where Milo learns the importance of words and numbers provides a cure for his boredom.
Schools: 0
Juster, Norton
Schools: 0
Juster, Norton
Random House (1964)
A journey through a land where Milo learns the importance of words and numbers provides a cure for his boredom.
Schools: 1
Juster, Norman
Schools: 1