
Chris receives a computer game in the mail that somehow becomes real and he finds himself trapped in a mysterious adventure in which he must retrieve a magic crystal from a dragon and use it to release Princess Darvina from the evil spell that has turned her to stone.
year: 1996
call number/section: 1000
subjects: fantasy, adventure and adventurers, fiction, adventure fiction, adventure stories, computer games
Editions
Paulsen, Gary
(1996)
Schools: 4

Paulsen, Gary
Chris receives a computer game in the mail that somehow becomes real and he finds himself trapped in a mysterious adventure in which he must retrieve a magic crystal from a dragon and use it to release Princess Darvina from the evil spell that has turned her to stone.
Schools: 2