
Artemis Fowl creates an extraordinarily powerful computer with stolen fairy technology, but his business deal hopes go sour when a Chicago businessman steals his invention and mortally wounds Artemis's loyal bodyguard.
year: 2003, 2004, 2005, 2009
call number/section: 1000
subjects: fairies, fiction, crime, magic, fathers and sons, fantasy, england, fiction, fowl, artemis (fictitious character), juvenile fiction, computers, adventure and adventurers, large type books, adventure fiction, large print books, adventure stories
Editions

Colfer, Eoin
Scholastic (2003)
Artemis Fowl's father has finally come home and makes Artemis promise to give up his life of crime.
Schools: 17

Colfer, Eoin
Hyperion Paperbacks For Children (2004)
Artemis Fowl creates an extraordinarily powerful computer with stolen fairy technology, but his business deal hopes go sour when a Chicago businessman steals his invention and mortally wounds Artemis's loyal bodyguard.
Schools: 24

Colfer, Eoin
Miramax Books/Hyperion Paperbacks for Children (2005)
Artemis Fowl creates an extraordinarily powerful computer with stolen fairy technology, but his business deal hopes go sour when a Chicago businessman steals his invention and mortally wounds Artemis's loyal bodyguard.
Schools: 4

Colfer, Eoin
Disney/Hyperion Books (2009)
After Artemis uses stolen fairy technology to create a powerful microcomputer and it is snatched by a dangerous American businessman, Artemis, Juliet, Mulch, and the fairies join forces to try to retrieve it.
Schools: 3
Colfer, Eoin
After Artemis uses stolen fairy technology to create a powerful microcomputer and it is snatched by a dangerous American businessman, Artemis, Juliet, Mulch, and the fairies join forces to try to retrieve it.
Schools: 0
Colfer, Eoin
Artemis Fowl is going straight - as soon as he pulls off the most brilliant criminal feat of his career.
Schools: 0

Colfer, Eoin
Artemis Fowl creates an extraordinarily powerful computer with stolen fairy technology, but his business deal hopes go sour when a Chicago businessman steals his invention and mortally wounds Artemis's loyal bodyguard.
Schools: 1