
Artie King's hopes for easing into life at Camelot Middle School are dashed when he opens mysterious locker filled with useful, wonderful items and is pulled into a do-or-die dodgeball game that pits Artie and his friends against the school's toughest kids.
year: 2008, 2009, 2011
call number/section: 1000, 741.5, 741.59
subjects: middle school students, juvenile fiction, friendship, schools, fiction, school stories, comic books, strips, etc, graphic novels
Editions

Cammuso, Frank
Graphix (2008)
Artie King's hopes for easing into life at Camelot Middle School are dashed when he opens mysterious locker filled with useful, wonderful items and is pulled into a do-or-die dodgeball game that pits Artie and his friends against the school's toughest kids.
Schools: 40

Cammuso, Frank
Graphix (2009)
Artie King and his Camelot Middle School friends, Percy and Wayne, enter the annual Dragon Duel robot tournament to earn a much-needed 300 dollars, then must decide whether or not to cheat.
Schools: 22

Cammuso, Frank
Graphix (2011)
Artie, Wayne, and Percy enter the Battle of the Bands, hoping for fame and fortune, but since none of them can sing or play an instrument, their only hope of winning is finding the fabled Singing Sword.
Schools: 8