
Background information, interviews, and activities provide an overview of what it is like to be a computer game designer and what it takes to become successful in the industry.
year: 2008, 2009
call number/section: 551.46
subjects: computer games, programming, juvenile literature, vocational guidance, electronic games industry, united states, computer programming, fashion designers, fashion design, oceanography, vocational guidance
Editions

Rauf, Don
Checkmark Books (2008)
Background information, interviews, and activities provide an overview of what it is like to be a computer game designer and what it takes to become successful in the industry.
Schools: 0

Rauf, Don
Checkmark Books (2009)
Provides a behind-the-scenes look at fashion design and the duties, training, and technology involved, and profiles designers.
Schools: 0

Rauf, Don
Background information, interviews, and activities provide an overview of what it is like to be an oceanographer and what it takes to become successful in the industry.
Schools: 1