Search

Arthur's Computer Disaster

author: Brown, Marc Tolon
Arthur disobeys his mother by playing his favorite game on her computer, which leads to a lesson in taking responsibility for one's actions.
FIC
year: 1997
copies: 105
call number/section: FIC
lexile: 370

A Smart Kid's Guide To Playing Online Games

author: Jakubiak, David J
Discusses topics related to children's use of online games, such as the benefits of online gaming, massively multiplayer online games, safety concerns, and griefers.
794.8
year: 2010
copies: 9
call number/section: 794.8
lexile:
subjects: computer games [X], video games, computers and children

Guinness World Records, 2008

author: Glenday, Craig
A compendium of facts on video games and gamers, containing specifications on different platforms; records such as firsts, fastests, highests, and mosts concerning sixty video games, including Halo, Starcraft, Zelda, and Guitar Hero; lists of record-breaking high scores and the top one hundred arcade games; and interviews with the world's youngest professional gamer, a video game composer, and other figures in the field.
032.02
year: 2008
copies: 1
call number/section: 032.02
lexile:

Computer Crook

author: Banscherus, J?rgen
Klooz, trying to stop a group of crooks who are putting out a violent computer game, has to use old-fashioned investigating techniques when he is forced offline.
FIC
year: 2009
copies: 2
call number/section: FIC
lexile: 450
subjects: computer games [X], swindlers and swindling, mystery fiction

New World

author: Cross, Gillian
Fourteen-year-old Miriam agrees to test a new computer game in utmost secrecy but finds that it is more than she bargained for.
FIC
year: 1996
copies: 3
call number/section: FIC
lexile: 700
subjects: computer games [X], virtual reality, nightmares, fear

At The Controls

author: Andersen, Neil
Explores aspects of the making and marketing of video and computer games and discusses why and how to think critically about their messages.
794.8
year: 2007
copies: 8
call number/section: 794.8
lexile: 730
subjects: video games, computer games [X]

The Time Hackers

author: Paulsen, Gary
When someone uses futuristic technology to play pranks on twelve-year-old Dorso Clayman, he and his best friend set off on a supposedly impossible journey through space and time trying to stop the gamesters who are endangering the universe.
FIC
year: 2006
copies: 38
call number/section: FIC
lexile: 880
subjects: space and time, computer games [X], science fiction

Only You Can Save Mankind

author: Pratchett, Terry
Twelve-year-old Johnny endures tensions between his parents, watches television coverage of the Gulf War, and plays a computer game called Only You Can Save Mankind, in which he is increasingly drawn into the reality of the alien ScreeWee.
FIC
year: 2006
copies: 24
call number/section: FIC
lexile: 600

The Seventh Crystal

author: Paulsen, Gary
Chris receives a computer game in the mail that somehow becomes real and he finds himself trapped in a mysterious adventure in which he must retrieve a magic crystal from a dragon and use it to release Princess Darvina from the evil spell that has turned her to stone.
FIC
year: 1996
copies: 7
call number/section: FIC
lexile: 620

Video Games

author: Hamilton, Jill
Collects essays that offer varying perspectives on issues related to video games, including what impact they have on players' health, how they affect society, and whether or not they portray minorities fairly.
793.93
year: 2011
copies: 6
call number/section: 793.93
lexile:

User Unfriendly

author: Vande Velde, Vivian
Fourteen-year-old Arvin and his friends risk using a computer-controlled role-playing game to simulate a magical world in which they actually become fantasy characters, even though the computer program is a pirated one containing unpredictable errors.
FIC
year: 2001
copies: 20
call number/section: FIC
lexile: 750
subjects: fantasy games, computer games [X], fantasy

Erebos

author: Poznanski, Ursula
Nick is given an addictive computer game called "Erebos" that asks its players to carry out actions in the real world in order to keep playing online, actions which become more and more terrifyingly manipulative.
FIC
year: 2012
copies: 10
call number/section: FIC
lexile: 640
subjects: computer games [X], science fiction, science fiction

Deadly Pink

author: Vande Velde, Vivian
Fourteen-year-old Grace must find a way to get her older sister out of a princess-filled virtual reality RPG (role playing game)--before it is too late.
FIC
year: 2012
copies: 32
call number/section: FIC
lexile: 850

Gaming Technology

author: Oxlade, Chris
"Describes the technology used for creating and playing video games.
794.81
year: 2012
copies: 10
call number/section: 794.81
lexile:
subjects: computer graphics, nanotechnology, technology, computer games [X]

Doomed

author: Deebs, Tracy
Pandora Walker unwittingly unleashes cyber Armageddon on her seventeenth birthday and must play a virtual reality game in order to save the world.
FIC
year: 2013
copies: 8
call number/section: FIC
lexile:
subjects: virtual reality, computer games [X], science fiction

Pages

Search system copyright © 2010 Genesee Valley Board of Cooperative Educational Services